๐Ÿ“ฆ rparrett / undefended

A platforming Tower Defense game for Bevy Jam 3

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๐Ÿ“ฅ Clone https://github.com/rparrett/undefended.git
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Rob Parrett Rob Parrett Add `wasm-opt` and optimized distribution profiles (#6) 81884fb 1 years ago ๐Ÿ“ History
๐Ÿ“‚ main View all commits โ†’
๐Ÿ“ .github
๐Ÿ“ assets
๐Ÿ“ src
๐Ÿ“ wasm
๐Ÿ“„ .gitignore
๐Ÿ“„ Cargo.lock
๐Ÿ“„ Cargo.toml
๐Ÿ“„ CHANGELOG.md
๐Ÿ“„ LICENSE
๐Ÿ“„ Makefile.toml
๐Ÿ“„ README.md
๐Ÿ“„ README.md

UNDEFENDED

For Bevy Jam #3. v0.1.4 is the version that was submitted.

Play on itch.io

Acknowledgements

Orbitron-Medium.ttf is licensed under the SIL Open Font License.

PromptFont by Yukari "Shinmera" Hafner, available at .

All other assets are original creations by me for this project.

3d workflow

Tiles

  • 16x16x4 magicavoxel
  • export to obj
  • import into blender
  • change transform pivot point to bounding box center
  • select object, geometry to origin
  • scale by 1.25 in all dimensions
  • export as gltf (check y-up)

TODO

  • animate spawned items up from inside spawner
  • if player falls with a tower kit, respawn the kit
  • add pause/restart screen that also shows controls
  • better keyboard controls
  • turning in place?
  • make LastTile a small FIFO in case the user places a tower on their own tile and then falls
  • add loading bar for assets and pipelines
  • upgrade towers by feeding them a tower kit?