Unity Final Project(Assignment 4)
https://github.com/liuzhch1/UnityProject.git
12.13 night taks distribute schedule:
่ฟๅฅ่ช: UI&Inventory&PostProcessing
ๅ้ง้: Map&Level
ๆฎตๆฌฃ: Player&Weapon
ๅๅฟๆ: Enemy
public void changeWeapon(int type) To create a new collectable item:
Assets/Prefabs/YOUR_WORK_FOLDERitem tag collider and set it as triggerCollectableItem.cs to itAssets/Item Data, create an item SO by click Create/Inventory/Item DataitemType, itemName, itemIcon