๐Ÿ“ฆ rparrett / typey_birb

๐Ÿ“„ CHANGELOG.md ยท 52 lines
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52# Changelog

## 0.6.2 (2025-05-23)

* Show in-game loading text in middle

## 0.6.1 (2025-05-23)

* Use `bevy_cli` for web builds. Adds a progress bar for JS loading.

## 0.6.0 (2025-05-23)

* Upgraded to Bevy 0.15
* Upgraded to Bevy 0.16
* Add persistent high score by @rparrett in ae8634d48be26524d49e7721ce8a69fa64096765)

## 0.5.0 (2024-07-12)

* Upgraded to Bevy 0.14.
* Disabled the Windows console in release builds

## 0.4.0 (2023-10-06)

* Upgraded to Bevy 0.11.
* Fixed a crash on macOS 14.
* Added pipeline preloading to hopefully fix wonky music when game loads.
* Rival Birb now does victory laps around the obstacle when you crash.
* Removed the shadow cast by the Rival Birb dialog portrait.

## 0.3.0 (2022-11-21)

* Upgraded to Bevy 0.9.

## 0.2.0 (2022-03-14)

* Replaced placeholder obstacles with slightly-less-placeholder pipes.
* Added a distinct sound when typing a "wrong character."
* Tweaked the camera.
* Tweaked the UI slightly to make the score more visible.
* Fixed an issue where Hero Birb had a rotational twitch while not moving.
* Added a few more "endings" at various score thresholds.
* Added an idle animation for Hero Birb on the start screen.
* Hero Birb now starts the game at roughly the center of the playfield.
* It's no longer possible for the first few obstacle gaps to be very distant from each other.
* It's now less likely for multiple difficult obstacles to appear in a row.
* Nerfed the maximum speed slightly.
* Added some more words to the word list.

## 0.1.3 (2023-03-04)

* This version was submitted to Bevy Jam 1.