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fredsa
/
forplay
Code
/ Commits
๐
Commits on master
Commits on August 12, 2011
Temporary workaround for http://code.google.com/p/playn/issues/detail?id=11
pdr@google.com committed 14 years ago
e00729b
Commits on August 11, 2011
PreventDefault() on mousedown causes mousemove to not fire in a parent iframe.
pdr@google.com committed 14 years ago
2fdb242
Commits on August 9, 2011
Make sure WebGL debugging works in the absence of $wnd.console or $wnd.console.log()
fredsa@google.com committed 14 years ago
5d4d948
gwt-log 3.1.3 -> 3.1.4
fredsa@google.com committed 14 years ago
db0bdf7
Commits on August 5, 2011
Add width()/height() on Image, Canvas, and Surface Layers
pdr@google.com committed 14 years ago
ec1b02d
Nixed completed TODOs.
samskivert@gmail.com committed 14 years ago
2db9211
Commits on August 3, 2011
fix issue: http://code.google.com/p/forplay/issues/detail?id=48
hukun@google.com committed 14 years ago
f421fa8
Commits on August 1, 2011
Switched to using event objects for dispatching keyboard, mouse, pointer, touch
samskivert@gmail.com committed 14 years ago
c5f4fba
Commits on July 31, 2011
Exclude '**/*Test.java'
fredsa@google.com committed 14 years ago
5463b72
Commits on July 29, 2011
Use a translate() transform instead of -webkit-transform-origin as the latter doesn't support subpixel values.
mmastrac@gmail.com committed 14 years ago
dafe129
Commits on July 22, 2011
fix typo
fredsa@google.com committed 14 years ago
bf6d63d
Include img.src in the "Error loading image" runtime exception
fredsa@google.com committed 14 years ago
dc6f263
hukun@google.com committed 14 years ago
e9f3110
Minor cleanup of AssetWatcher
pdr@google.com committed 14 years ago
0ea96e9
Commits on July 21, 2011
Implementing multitouch support on Android devices. In addition, this adds pressure and size values to Touch.TouchEvent, and new constructors and methods to set and access these.
jonagill@google.com committed 14 years ago
fa39817
hukun@google.com committed 14 years ago
d520354
hukun@google.com committed 14 years ago
9c56a1f
Commits on July 20, 2011
Updating the Android samples' AndroidManifest.xml and default.properties files to target the correct API level (Honeycomb) and catch configuration changes (instead of allowing the default behavior to restart the game when e.g. the keyboard is opened).
jonagill@google.com committed 14 years ago
93a049b
Commits on July 18, 2011
Committing patch from Matt Mastracci: Android samples patch (updates samples to work w/issue 17001)
pdr@google.com committed 14 years ago
c104730
Sigh. This also goes with the previous commit. Please to adopt new Google Code
samskivert@gmail.com committed 14 years ago
fdc9f6d
This goes with the previous commit.
samskivert@gmail.com committed 14 years ago
2db9833
Added depth (z-order) support to Layer/GroupLayer.
samskivert@gmail.com committed 14 years ago
9c600a4
Commits on July 17, 2011
This change introduces a simple test framework for visual/manual tests.
pdr@google.com committed 14 years ago
a6b3cf1
Commits on July 16, 2011
Fix bug where AssetWatcher would not call callback.done() if the last resource threw an error.
pdr@google.com committed 14 years ago
75bba99
Added origin accessors.
samskivert@gmail.com committed 14 years ago
2c769ea
Commits on July 14, 2011
Added Adapter classes for the various Listeners.
samskivert@gmail.com committed 14 years ago
4233689
Fix problem with CanvasImage (which only shows up in devmode).
samskivert@gmail.com committed 14 years ago
a2fc515
One line code change, which should effectively be a no-op, but allows individual games to override the default HtmlAssetManager implementation like so:
fredsa@google.com committed 14 years ago
0ddb90d
Commits on July 13, 2011
Fix several bugs in HTML Json writer
pdr@google.com committed 14 years ago
5f39549
Commits on July 12, 2011
Temporary workaround for http://code.google.com/p/google-web-toolkit/issues/detail?id=6562 in development mode
fredsa@google.com committed 14 years ago
a4b9ebb
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