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126{
"$id": "https://raw.githubusercontent.com/yairm210/Unciv/refs/heads/master/docs/Modders/schemas/Terrains.schema.json",
"$schema": "http://json-schema.org/draft-07/schema#",
"title": "Terrains",
"description": "A list of terrain types, including their stats and movement properties.",
"type": "array",
"items": {
"type": "object",
"properties": {
"name": {
"type": "string",
"title": "Name",
"description": "The name of the Terrain."
},
"type": {
"enum": ["Land", "Water", "TerrainFeature", "NaturalWonder"],
"default": "Land",
"title": "Type",
"description": "The category of terrain."
},
"production": {
"type": "number",
"title": "Production",
"description": "Production per-turn yield provided by this terrain.",
"default": 0
},
"food": {
"type": "number",
"title": "Food",
"description": "Food yield per-turn provided by this terrain.",
"default": 0
},
"gold": {
"type": "number",
"title": "Gold",
"description": "Gold yield per-turn provided by this terrain.",
"default": 0
},
"science": {
"type": "number",
"title": "Science",
"description": "Science per-turn yield provided by this terrain.",
"default": 0
},
"culture": {
"type": "number",
"title": "Culture",
"description": "Culture per-turn yield provided by this terrain.",
"default": 0
},
"happiness": {
"type": "number",
"title": "Happiness",
"description": "Happiness per-turn yield provided by this terrain.",
"default": 0
},
"faith": {
"type": "number",
"title": "Faith",
"description": "Faith per-turn yield provided by this terrain.",
"default": 0
},
"movementCost": {
"type": "integer",
"title": "Movement Cost",
"description": "Base movement cost.",
"default": 1
},
"impassable": {
"type": "boolean",
"title": "Impassable",
"description": "When true, no unit can enter unless it has a special unique.",
"default": false
},
"defenceBonus": {
"type": "number",
"title": "Defence Bonus",
"description": "In percentages - so 0.1 is 10% bonus.",
"default": 0
},
"unbuildable": {
"type": "boolean",
"title": "Unbuildable",
"description": "If true, nothing can be built here - not even resource improvements.",
"default": false
},
"RGB": {
"$ref": "refs/Color.schema.json",
"title": "RGB",
"description": "RGB color for 'Default' tileset display."
},
"occursOn": {
"type": "array",
"items": { "type": "string" },
"title": "Occurs On",
"description": "For terrain features - List of terrains that this feature can appear on."
},
"overrideStats": {
"type": "boolean",
"title": "Override Stats",
"description": "For terrain features - indicates the stats of this terrain override those of all previous layers."
},
"turnsInto": {
"type": "string",
"title": "Turns Into",
"description": "Used by Natural Wonders: it is the baseTerrain on top of which the Natural Wonder is placed."
},
"weight": {
"type": "number",
"title": "Weight",
"description": "Only for NaturalWonder: relative weight of being picked by the map generator."
},
"uniques": {
"$ref": "refs/Uniques.schema.json",
"description": "Unique properties or effects of this terrain."
},
"civilopediaText": {
"$ref": "refs/CivilopediaText.schema.json",
"description": "Civilopedia entry describing this terrain."
}
},
"required": ["name", "type"],
"additionalProperties": false
}
}